Efficient software assets for fostering learning in applied games

Matthias Thomas Maurer, Alexander Nussbaumer, Christina Steiner, Dietrich Albert, Wim van der Vegt, Rob Nadelski, Enkhbold Nyamsuren

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandForschungBegutachtung

Originalspracheenglisch
TitelImmersive Learning Research Network
UntertitelThird International Conference, iLRN 2017
Redakteure/-innenDennis Beck, Colin Allison, Leonel Morgado, Johanna Pirker, Foaad Khosmood, Jonathon Richter, Christian Gütl
ErscheinungsortCham
Herausgeber (Verlag)Springer
Seiten170–182
ISBN (elektronisch)978-3-319-60633-0
ISBN (Print)978-3-319-60632-3
DOIs
PublikationsstatusVeröffentlicht - 2017
VeranstaltungiLRN 2017 - Coimbra, Portugal
Dauer: 26 Jun 201729 Jun 2017

Publikationsreihe

NameCommunications in Computer and Information Science
Band725

Konferenz

KonferenziLRN 2017
LandPortugal
OrtCoimbra
Zeitraum26/06/1729/06/17

Dies zitieren

Maurer, M. T., Nussbaumer, A., Steiner, C., Albert, D., van der Vegt, W., Nadelski, R., & Nyamsuren, E. (2017). Efficient software assets for fostering learning in applied games. in D. Beck, C. Allison, L. Morgado, J. Pirker, F. Khosmood, J. Richter, & C. Gütl (Hrsg.), Immersive Learning Research Network: Third International Conference, iLRN 2017 (S. 170–182). (Communications in Computer and Information Science; Band 725). Cham: Springer. https://doi.org/10.1007/978-3-319-60633-0_14

Efficient software assets for fostering learning in applied games. / Maurer, Matthias Thomas; Nussbaumer, Alexander; Steiner, Christina; Albert, Dietrich; van der Vegt, Wim; Nadelski, Rob; Nyamsuren, Enkhbold.

Immersive Learning Research Network: Third International Conference, iLRN 2017. Hrsg. / Dennis Beck; Colin Allison; Leonel Morgado; Johanna Pirker; Foaad Khosmood; Jonathon Richter; Christian Gütl. Cham : Springer, 2017. S. 170–182 (Communications in Computer and Information Science; Band 725).

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandForschungBegutachtung

Maurer, MT, Nussbaumer, A, Steiner, C, Albert, D, van der Vegt, W, Nadelski, R & Nyamsuren, E 2017, Efficient software assets for fostering learning in applied games. in D Beck, C Allison, L Morgado, J Pirker, F Khosmood, J Richter & C Gütl (Hrsg.), Immersive Learning Research Network: Third International Conference, iLRN 2017. Communications in Computer and Information Science, Bd. 725, Springer, Cham, S. 170–182, Coimbra, Portugal, 26/06/17. https://doi.org/10.1007/978-3-319-60633-0_14
Maurer MT, Nussbaumer A, Steiner C, Albert D, van der Vegt W, Nadelski R et al. Efficient software assets for fostering learning in applied games. in Beck D, Allison C, Morgado L, Pirker J, Khosmood F, Richter J, Gütl C, Hrsg., Immersive Learning Research Network: Third International Conference, iLRN 2017. Cham: Springer. 2017. S. 170–182. (Communications in Computer and Information Science). https://doi.org/10.1007/978-3-319-60633-0_14
Maurer, Matthias Thomas ; Nussbaumer, Alexander ; Steiner, Christina ; Albert, Dietrich ; van der Vegt, Wim ; Nadelski, Rob ; Nyamsuren, Enkhbold. / Efficient software assets for fostering learning in applied games. Immersive Learning Research Network: Third International Conference, iLRN 2017. Hrsg. / Dennis Beck ; Colin Allison ; Leonel Morgado ; Johanna Pirker ; Foaad Khosmood ; Jonathon Richter ; Christian Gütl. Cham : Springer, 2017. S. 170–182 (Communications in Computer and Information Science).
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