Efficient software assets for fostering learning in applied games

Matthias Thomas Maurer, Alexander Nussbaumer, Christina Steiner, Dietrich Albert, Wim van der Vegt, Rob Nadelski, Enkhbold Nyamsuren

Research output: Chapter in Book/Report/Conference proceedingConference contribution

LanguageEnglish
Title of host publicationImmersive Learning Research Network
Subtitle of host publicationThird International Conference, iLRN 2017
EditorsDennis Beck, Colin Allison, Leonel Morgado, Johanna Pirker, Foaad Khosmood, Jonathon Richter, Christian Gütl
Place of PublicationCham
PublisherSpringer
Pages170–182
ISBN (Electronic)978-3-319-60633-0
ISBN (Print)978-3-319-60632-3
DOIs
StatusPublished - 2017
EventiLRN 2017 - Coimbra, Portugal
Duration: 26 Jun 201729 Jun 2017

Publication series

NameCommunications in Computer and Information Science
Volume725

Conference

ConferenceiLRN 2017
CountryPortugal
CityCoimbra
Period26/06/1729/06/17

Cite this

Maurer, M. T., Nussbaumer, A., Steiner, C., Albert, D., van der Vegt, W., Nadelski, R., & Nyamsuren, E. (2017). Efficient software assets for fostering learning in applied games. In D. Beck, C. Allison, L. Morgado, J. Pirker, F. Khosmood, J. Richter, & C. Gütl (Eds.), Immersive Learning Research Network: Third International Conference, iLRN 2017 (pp. 170–182). (Communications in Computer and Information Science; Vol. 725). Cham: Springer. DOI: 10.1007/978-3-319-60633-0_14

Efficient software assets for fostering learning in applied games. / Maurer, Matthias Thomas; Nussbaumer, Alexander; Steiner, Christina; Albert, Dietrich; van der Vegt, Wim; Nadelski, Rob; Nyamsuren, Enkhbold.

Immersive Learning Research Network: Third International Conference, iLRN 2017. ed. / Dennis Beck; Colin Allison; Leonel Morgado; Johanna Pirker; Foaad Khosmood; Jonathon Richter; Christian Gütl. Cham : Springer, 2017. p. 170–182 (Communications in Computer and Information Science; Vol. 725).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Maurer, MT, Nussbaumer, A, Steiner, C, Albert, D, van der Vegt, W, Nadelski, R & Nyamsuren, E 2017, Efficient software assets for fostering learning in applied games. in D Beck, C Allison, L Morgado, J Pirker, F Khosmood, J Richter & C Gütl (eds), Immersive Learning Research Network: Third International Conference, iLRN 2017. Communications in Computer and Information Science, vol. 725, Springer, Cham, pp. 170–182, iLRN 2017, Coimbra, Portugal, 26/06/17. DOI: 10.1007/978-3-319-60633-0_14
Maurer MT, Nussbaumer A, Steiner C, Albert D, van der Vegt W, Nadelski R et al. Efficient software assets for fostering learning in applied games. In Beck D, Allison C, Morgado L, Pirker J, Khosmood F, Richter J, Gütl C, editors, Immersive Learning Research Network: Third International Conference, iLRN 2017. Cham: Springer. 2017. p. 170–182. (Communications in Computer and Information Science). Available from, DOI: 10.1007/978-3-319-60633-0_14
Maurer, Matthias Thomas ; Nussbaumer, Alexander ; Steiner, Christina ; Albert, Dietrich ; van der Vegt, Wim ; Nadelski, Rob ; Nyamsuren, Enkhbold. / Efficient software assets for fostering learning in applied games. Immersive Learning Research Network: Third International Conference, iLRN 2017. editor / Dennis Beck ; Colin Allison ; Leonel Morgado ; Johanna Pirker ; Foaad Khosmood ; Jonathon Richter ; Christian Gütl. Cham : Springer, 2017. pp. 170–182 (Communications in Computer and Information Science).
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