### Abstract

Originalsprache | englisch |
---|---|

Titel | Remote Sensed Data and Processing Methodologies for 3D Virtual Reconstruction and Visualization of Complex Architectures |

Redakteure/-innen | Guan Xuanxuan |

Erscheinungsort | Switzerland |

Herausgeber (Verlag) | MDPI AG |

Seiten | 498-529 |

Seitenumfang | 32 |

ISBN (elektronisch) | 978-3-03842-238-9 |

ISBN (Print) | 978-3-03842-237-2 |

Publikationsstatus | Veröffentlicht - 26 Aug 2016 |

### Fingerprint

### Schlagwörter

### ASJC Scopus subject areas

- !!Computer Graphics and Computer-Aided Design

### Fields of Expertise

- Information, Communication & Computing

### Treatment code (Nähere Zuordnung)

- Review

### Dies zitieren

*Remote Sensed Data and Processing Methodologies for 3D Virtual Reconstruction and Visualization of Complex Architectures*(S. 498-529). Switzerland: MDPI AG.

**A Survey of Algorithmic Shapes.** / Krispel, Ulrich; Schinko, Christoph; Ullrich, Torsten.

Publikation: Beitrag in Buch/Bericht/Konferenzband › Beitrag in Buch/Bericht › Forschung › Begutachtung

*Remote Sensed Data and Processing Methodologies for 3D Virtual Reconstruction and Visualization of Complex Architectures.*MDPI AG, Switzerland, S. 498-529.

}

TY - CHAP

T1 - A Survey of Algorithmic Shapes

AU - Krispel, Ulrich

AU - Schinko, Christoph

AU - Ullrich, Torsten

PY - 2016/8/26

Y1 - 2016/8/26

N2 - In the context of computer-aided design, computer graphics and geometry processing, the idea of generative modeling is to allow the generation of highly complex objects based on a set of formal construction rules. Using these construction rules, a shape is described by a sequence of processing steps, rather than just by the result of all applied operations: shape design becomes rule design. Due to its very general nature, this approach can be applied to any domain and to any shape representation that provides a set of generating functions. The aim of this survey is to give an overview of the concepts and techniques of procedural and generative modeling, as well as their applications with a special focus on archeology and architecture.

AB - In the context of computer-aided design, computer graphics and geometry processing, the idea of generative modeling is to allow the generation of highly complex objects based on a set of formal construction rules. Using these construction rules, a shape is described by a sequence of processing steps, rather than just by the result of all applied operations: shape design becomes rule design. Due to its very general nature, this approach can be applied to any domain and to any shape representation that provides a set of generating functions. The aim of this survey is to give an overview of the concepts and techniques of procedural and generative modeling, as well as their applications with a special focus on archeology and architecture.

KW - geometry processing

KW - generative

KW - procedural modeling

KW - inverse modeling

KW - modeling applications

KW - shape description

KW - language design

M3 - Chapter

SN - 978-3-03842-237-2

SP - 498

EP - 529

BT - Remote Sensed Data and Processing Methodologies for 3D Virtual Reconstruction and Visualization of Complex Architectures

A2 - Xuanxuan, Guan

PB - MDPI AG

CY - Switzerland

ER -