Abstract
In the context of computer-aided design, computer graphics and geometry processing, the idea of generative modeling is to allow the generation of highly complex objects based on a set of formal construction rules. Using these construction rules, a shape is described by a sequence of processing steps, rather than just by the result of all applied operations: shape design becomes rule design. Due to its very general nature, this approach can be applied to any domain and to any shape representation that provides a set of generating functions. The aim of this survey is to give an overview of the concepts and techniques of procedural and generative modeling, as well as their applications with a special focus on archeology and architecture.
Originalsprache | englisch |
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Titel | Remote Sensed Data and Processing Methodologies for 3D Virtual Reconstruction and Visualization of Complex Architectures |
Redakteure/-innen | Guan Xuanxuan |
Erscheinungsort | Switzerland |
Herausgeber (Verlag) | MDPI AG |
Seiten | 498-529 |
Seitenumfang | 32 |
ISBN (elektronisch) | 978-3-03842-238-9 |
ISBN (Print) | 978-3-03842-237-2 |
Publikationsstatus | Veröffentlicht - 26 Aug. 2016 |
ASJC Scopus subject areas
- Computergrafik und computergestütztes Design
Fields of Expertise
- Information, Communication & Computing
Treatment code (Nähere Zuordnung)
- Review