Abstract

In the context of computer-aided design, computer graphics and geometry processing, the idea of generative modeling is to allow the generation of highly complex objects based on a set of formal construction rules. Using these construction rules, a shape is described by a sequence of processing steps, rather than just by the result of all applied operations: shape design becomes rule design. Due to its very general nature, this approach can be applied to any domain and to any shape representation that provides a set of generating functions. The aim of this survey is to give an overview of the concepts and techniques of procedural and generative modeling, as well as their applications with a special focus on archeology and architecture.
Original languageEnglish
Title of host publicationRemote Sensed Data and Processing Methodologies for 3D Virtual Reconstruction and Visualization of Complex Architectures
EditorsGuan Xuanxuan
Place of PublicationSwitzerland
PublisherMDPI AG
Pages498-529
Number of pages32
ISBN (Electronic)978-3-03842-238-9
ISBN (Print)978-3-03842-237-2
Publication statusPublished - 26 Aug 2016

Keywords

  • geometry processing
  • generative
  • procedural modeling
  • inverse modeling
  • modeling applications
  • shape description
  • language design

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design

Fields of Expertise

  • Information, Communication & Computing

Treatment code (Nähere Zuordnung)

  • Review

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