Work-in-Progress-Conceptual Framework for User Interface in Virtual Reality

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandBegutachtung

Abstract

Presence in VR is a perceptual sense that leads to an automatic reaction of the brain-body system. An expected interaction in VR can lead to a higher sense of presence. In this work in progress paper we present a conceptual framework for innovative user interface (UI) design in VR with a focus on realistic interactions with the environment. We investigate several successful VR games by focusing on their user interactions and the UI system. The first part of this framework is implemented in a tutorial room where we designed some common UI elements such as the menu, inventory system, and quest manager.

Originalspracheenglisch
TitelProceedings of 6th International Conference of the Immersive Learning Research Network, iLRN 2020
Redakteure/-innenDaphne Economou, Alexander Klippel, Heather Dodds, Anasol Pena-Rios, Mark J. W. Lee, Dennis Beck, Johanna Pirker, Andreas Dengel, Tiago M. Peres, Jonathon Richter
Herausgeber (Verlag)Institute of Electrical and Electronics Engineers
Seiten332-335
Seitenumfang4
ISBN (elektronisch)9781734899504
DOIs
PublikationsstatusVeröffentlicht - Juni 2020
Veranstaltung6th International Conference of the Immersive Learning Research Network, - Virtuell, USA / Vereinigte Staaten
Dauer: 21 Juni 202025 Juni 2020

Konferenz

Konferenz6th International Conference of the Immersive Learning Research Network,
KurztiteliLRN 2020
Land/GebietUSA / Vereinigte Staaten
OrtVirtuell
Zeitraum21/06/2025/06/20

ASJC Scopus subject areas

  • Angewandte Informatik
  • Medientechnik
  • Ausbildung bzw. Denomination

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