Vicarious learning with a digital educational game: Eye-tracking and survey-based evaluation approaches

E. L.-C. Law, E. Mattheiss, Michael Kickmeier-Rust, Dietrich Albert

    Research output: Chapter in Book/Report/Conference proceedingChapterResearch

    Original languageEnglish
    Title of host publicationHCI in Work and Learning, Life and Leisure
    Place of PublicationBerlin
    PublisherSpringer
    Pages471-488
    Edition6389
    Publication statusPublished - 2010

    Cite this

    Law, E. L-C., Mattheiss, E., Kickmeier-Rust, M., & Albert, D. (2010). Vicarious learning with a digital educational game: Eye-tracking and survey-based evaluation approaches. In HCI in Work and Learning, Life and Leisure (6389 ed., pp. 471-488). Berlin: Springer.

    Vicarious learning with a digital educational game: Eye-tracking and survey-based evaluation approaches. / Law, E. L.-C.; Mattheiss, E.; Kickmeier-Rust, Michael; Albert, Dietrich.

    HCI in Work and Learning, Life and Leisure. 6389. ed. Berlin : Springer, 2010. p. 471-488.

    Research output: Chapter in Book/Report/Conference proceedingChapterResearch

    Law, EL-C, Mattheiss, E, Kickmeier-Rust, M & Albert, D 2010, Vicarious learning with a digital educational game: Eye-tracking and survey-based evaluation approaches. in HCI in Work and Learning, Life and Leisure. 6389 edn, Springer, Berlin, pp. 471-488.
    Law EL-C, Mattheiss E, Kickmeier-Rust M, Albert D. Vicarious learning with a digital educational game: Eye-tracking and survey-based evaluation approaches. In HCI in Work and Learning, Life and Leisure. 6389 ed. Berlin: Springer. 2010. p. 471-488
    Law, E. L.-C. ; Mattheiss, E. ; Kickmeier-Rust, Michael ; Albert, Dietrich. / Vicarious learning with a digital educational game: Eye-tracking and survey-based evaluation approaches. HCI in Work and Learning, Life and Leisure. 6389. ed. Berlin : Springer, 2010. pp. 471-488
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