Using Perceptual Features to Prioritize Ray-based Image Generation

Bernhard Kainz, Markus Steinberger, Stefan Hauswiesner, Rostislav Khlebnikov, Denis Kalkofen, Dieter Schmalstieg

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Original languageEnglish
Title of host publicationSymposium on Interactive 3D Graphics
Place of PublicationNew York, NY, USA
PublisherAssociation of Computing Machinery
Pages215-215
ISBN (Print)978-1-4503-0565-5
DOIs
Publication statusPublished - 2011
EventSymposium on Interactive 3D Graphics - San Francisco, California, United States
Duration: 23 Feb 201125 Feb 2011

Publication series

NameSymposium on Interactive 3D Graphics and Games
PublisherACM

Conference

ConferenceSymposium on Interactive 3D Graphics
CountryUnited States
CitySan Francisco, California
Period23/02/1125/02/11

Fields of Expertise

  • Information, Communication & Computing

Cite this

Kainz, B., Steinberger, M., Hauswiesner, S., Khlebnikov, R., Kalkofen, D., & Schmalstieg, D. (2011). Using Perceptual Features to Prioritize Ray-based Image Generation. In Symposium on Interactive 3D Graphics (pp. 215-215). (Symposium on Interactive 3D Graphics and Games). New York, NY, USA: Association of Computing Machinery. https://doi.org/http://doi.acm.org/10.1145/1944745.1944795

Using Perceptual Features to Prioritize Ray-based Image Generation. / Kainz, Bernhard; Steinberger, Markus; Hauswiesner, Stefan; Khlebnikov, Rostislav; Kalkofen, Denis; Schmalstieg, Dieter.

Symposium on Interactive 3D Graphics. New York, NY, USA : Association of Computing Machinery, 2011. p. 215-215 (Symposium on Interactive 3D Graphics and Games).

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Kainz, B, Steinberger, M, Hauswiesner, S, Khlebnikov, R, Kalkofen, D & Schmalstieg, D 2011, Using Perceptual Features to Prioritize Ray-based Image Generation. in Symposium on Interactive 3D Graphics. Symposium on Interactive 3D Graphics and Games, Association of Computing Machinery, New York, NY, USA, pp. 215-215, Symposium on Interactive 3D Graphics, San Francisco, California, United States, 23/02/11. https://doi.org/http://doi.acm.org/10.1145/1944745.1944795
Kainz B, Steinberger M, Hauswiesner S, Khlebnikov R, Kalkofen D, Schmalstieg D. Using Perceptual Features to Prioritize Ray-based Image Generation. In Symposium on Interactive 3D Graphics. New York, NY, USA: Association of Computing Machinery. 2011. p. 215-215. (Symposium on Interactive 3D Graphics and Games). https://doi.org/http://doi.acm.org/10.1145/1944745.1944795
Kainz, Bernhard ; Steinberger, Markus ; Hauswiesner, Stefan ; Khlebnikov, Rostislav ; Kalkofen, Denis ; Schmalstieg, Dieter. / Using Perceptual Features to Prioritize Ray-based Image Generation. Symposium on Interactive 3D Graphics. New York, NY, USA : Association of Computing Machinery, 2011. pp. 215-215 (Symposium on Interactive 3D Graphics and Games).
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