User Models and Affective Metacognitive Scaffolding for Adaptive Games

Lucia Pannese, Dalia Morosini, Adam Moore, Viktoria Pammer-Schindler

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

LanguageEnglish
Title of host publicationProceedings of the European Conference on Games Based Learning 2012
Publisher.
Pages649-651
ISBN (Print)978-162748068-0
StatusPublished - 2012
Event6th European Conference on Games Based Learning - Cork, Ireland
Duration: 4 Oct 20125 Oct 2012

Conference

Conference6th European Conference on Games Based Learning
Abbreviated titleECGBL 2012
CountryIreland
CityCork
Period4/10/125/10/12

Fields of Expertise

  • Information, Communication & Computing

Treatment code (Nähere Zuordnung)

  • Application

Cite this

Pannese, L., Morosini, D., Moore, A., & Pammer-Schindler, V. (2012). User Models and Affective Metacognitive Scaffolding for Adaptive Games. In Proceedings of the European Conference on Games Based Learning 2012 (pp. 649-651). ..

User Models and Affective Metacognitive Scaffolding for Adaptive Games. / Pannese, Lucia; Morosini, Dalia; Moore, Adam; Pammer-Schindler, Viktoria.

Proceedings of the European Conference on Games Based Learning 2012. ., 2012. p. 649-651.

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Pannese, L, Morosini, D, Moore, A & Pammer-Schindler, V 2012, User Models and Affective Metacognitive Scaffolding for Adaptive Games. in Proceedings of the European Conference on Games Based Learning 2012. ., pp. 649-651, 6th European Conference on Games Based Learning, Cork, Ireland, 4/10/12.
Pannese L, Morosini D, Moore A, Pammer-Schindler V. User Models and Affective Metacognitive Scaffolding for Adaptive Games. In Proceedings of the European Conference on Games Based Learning 2012. . 2012. p. 649-651
Pannese, Lucia ; Morosini, Dalia ; Moore, Adam ; Pammer-Schindler, Viktoria. / User Models and Affective Metacognitive Scaffolding for Adaptive Games. Proceedings of the European Conference on Games Based Learning 2012. ., 2012. pp. 649-651
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