User-Defined Mapping Functions and Collision Detection to Improve the User-Friendliness of Navigation in a Virtual Reality Environment

Gernot Opriessnig

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Original languageEnglish
Title of host publicationProceedings 2003 IEEE International Conference on Information Visualisation
Publisher.
Pages446-451
Publication statusPublished - 2003
EventInternational Conference on Information Visualisation - London, United Kingdom
Duration: 16 Jul 200318 Jul 2003

Conference

ConferenceInternational Conference on Information Visualisation
CountryUnited Kingdom
CityLondon
Period16/07/0318/07/03

Cite this

Opriessnig, G. (2003). User-Defined Mapping Functions and Collision Detection to Improve the User-Friendliness of Navigation in a Virtual Reality Environment. In Proceedings 2003 IEEE International Conference on Information Visualisation (pp. 446-451). ..

User-Defined Mapping Functions and Collision Detection to Improve the User-Friendliness of Navigation in a Virtual Reality Environment. / Opriessnig, Gernot.

Proceedings 2003 IEEE International Conference on Information Visualisation. ., 2003. p. 446-451.

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Opriessnig, G 2003, User-Defined Mapping Functions and Collision Detection to Improve the User-Friendliness of Navigation in a Virtual Reality Environment. in Proceedings 2003 IEEE International Conference on Information Visualisation. ., pp. 446-451, International Conference on Information Visualisation, London, United Kingdom, 16/07/03.
Opriessnig G. User-Defined Mapping Functions and Collision Detection to Improve the User-Friendliness of Navigation in a Virtual Reality Environment. In Proceedings 2003 IEEE International Conference on Information Visualisation. . 2003. p. 446-451
Opriessnig, Gernot. / User-Defined Mapping Functions and Collision Detection to Improve the User-Friendliness of Navigation in a Virtual Reality Environment. Proceedings 2003 IEEE International Conference on Information Visualisation. ., 2003. pp. 446-451
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