Understanding the benefits of game jams: Exploring the potential for engaging young learners in STEM

Allan Fowler, Johanna Pirker, Ian Pollock, Bruno Campagnola de Paula, Maria Emilia Echeveste, Marcos J Gómez

Research output: Chapter in Book/Report/Conference proceedingConference paperpeer-review

Abstract

There is a wide range of implementations of game jams throughout the world . Game jams have been organized in a number of di?erent formats, themes, and timeframes [43]. What they all have in common is the opportunity for participants to make a game within a specified constraint such as time, location, technology, or theme. Additionally, game jams as social experience support active and collaborative learning formats. In this paper, we discuss the potential of game jams for young learners, describe successful jam events in this context, and provide a list of tools useful for organizing game jams for this target group. CCS Concepts •Social and professional topics →Computer science education;
Original languageEnglish
Title of host publicationProceedings of the 2016 ITiCSE Working Group Reports, ITiCSE 2016
PublisherAssociation of Computing Machinery
Pages119-135
Number of pages17
ISBN (Electronic)978-145034882-9
DOIs
Publication statusPublished - 2016
Event21st Annual Conference on Innovation and Technology in Computer Science Education: ITiCSE 2016 - San Pablo Catholic University, Arequipa, Peru
Duration: 9 Jul 201613 Jul 2016

Conference

Conference21st Annual Conference on Innovation and Technology in Computer Science Education
Country/TerritoryPeru
CityArequipa
Period9/07/1613/07/16

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