The Value of Game Prototyping Projects for Students and Industry

Johanna Pirker, Annakaisa Kultima, Christian Gütl

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Original languageEnglish
Title of host publicationProceedings of the International Conference on Game Jams, Hackathons, and Game Creation Events
PublisherAssociation of Computing Machinery
Pages54-57
Publication statusPublished - 2016

Keywords

  • game jam
  • game development

ASJC Scopus subject areas

  • Computer Science Applications

Cite this

Pirker, J., Kultima, A., & Gütl, C. (2016). The Value of Game Prototyping Projects for Students and Industry. In Proceedings of the International Conference on Game Jams, Hackathons, and Game Creation Events (pp. 54-57). Association of Computing Machinery.