The QUARTIC Process Model to Support Serious Games Development for Contextualized Competence-Based Learning and Assessment

Ben Cowley, Michael Bedek, Claudia Ribeiro, Tuija Heikura, Sobah Abbas Petersen

    Research output: Chapter in Book/Report/Conference proceedingChapterResearch

    Original languageEnglish
    Title of host publicationHandbook of Research on Serious Games as Educational, Business and Research Tools
    Place of PublicationHershey, Pennsylvania
    PublisherIGI Global
    Pages491-519
    Edition1
    ISBN (Print)978-1-4666-0149-9
    Publication statusPublished - 2012

    Fields of Expertise

    • Information, Communication & Computing

    Treatment code (Nähere Zuordnung)

    • Application
    • Theoretical

    Cite this

    Cowley, B., Bedek, M., Ribeiro, C., Heikura, T., & Petersen, S. A. (2012). The QUARTIC Process Model to Support Serious Games Development for Contextualized Competence-Based Learning and Assessment. In Handbook of Research on Serious Games as Educational, Business and Research Tools (1 ed., pp. 491-519). Hershey, Pennsylvania: IGI Global.

    The QUARTIC Process Model to Support Serious Games Development for Contextualized Competence-Based Learning and Assessment. / Cowley, Ben; Bedek, Michael; Ribeiro, Claudia; Heikura, Tuija; Petersen, Sobah Abbas.

    Handbook of Research on Serious Games as Educational, Business and Research Tools. 1. ed. Hershey, Pennsylvania : IGI Global, 2012. p. 491-519.

    Research output: Chapter in Book/Report/Conference proceedingChapterResearch

    Cowley, B, Bedek, M, Ribeiro, C, Heikura, T & Petersen, SA 2012, The QUARTIC Process Model to Support Serious Games Development for Contextualized Competence-Based Learning and Assessment. in Handbook of Research on Serious Games as Educational, Business and Research Tools. 1 edn, IGI Global, Hershey, Pennsylvania, pp. 491-519.
    Cowley B, Bedek M, Ribeiro C, Heikura T, Petersen SA. The QUARTIC Process Model to Support Serious Games Development for Contextualized Competence-Based Learning and Assessment. In Handbook of Research on Serious Games as Educational, Business and Research Tools. 1 ed. Hershey, Pennsylvania: IGI Global. 2012. p. 491-519
    Cowley, Ben ; Bedek, Michael ; Ribeiro, Claudia ; Heikura, Tuija ; Petersen, Sobah Abbas. / The QUARTIC Process Model to Support Serious Games Development for Contextualized Competence-Based Learning and Assessment. Handbook of Research on Serious Games as Educational, Business and Research Tools. 1. ed. Hershey, Pennsylvania : IGI Global, 2012. pp. 491-519
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    AU - Petersen, Sobah Abbas

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