Survey:Software search in serious games development

Philippe Tamla*, Thilo Böhm, Kerstin Gaisbachgrabner, Jana Mertens, Matthias Hemmje, Michael Fuchs

*Corresponding author for this work

Research output: Contribution to journalConference articlepeer-review

Abstract

The interest in serious games (games that can educate, train, and motivate) has grown very fast in the last decade, yet the research community rarely studies serious game development. For instance, previous work has mainly investigated non-game developers’ search practice and has proposed techniques and tools for general purpose software engineering. This paper reports on a pilot user study that was used to understand the thoughts and needs of (serious) game developers. We asked serious game developers “what”, “how”, and “why” they usually search online to develop their games. Our study reveals that software search for serious games development is mostly related to finding game-specific tools, documentation, and algorithms for AI, animation, rendering, and learning analytics. Also, specific web platforms (like web tutorials, Q&A sites, and public software repositories) are very relevant for serious games development. Finally, our analysis of serious game developers’ search habit informs about the need for more advanced search engines with sophisticated query and filtering facilities.

Original languageEnglish
Pages (from-to)155-166
Number of pages12
JournalCEUR Workshop Proceedings
Volume2348
Publication statusPublished - 1 Jan 2019
Event5th Collaborative European Research Conference, CERC 2019 - Darmstadt, Germany
Duration: 29 Mar 201930 Mar 2019

Keywords

  • Search engines
  • Serious games development
  • Software search

ASJC Scopus subject areas

  • Computer Science(all)

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