Rixels: Towards Secure Interactive 3D Graphics in Engineering Clouds

Christian Altenhofen, Andreas Dietrich, André Stork, Wolf-Dietrich Fellner

Research output: Chapter in Book/Report/Conference proceedingConference paper


Cloud computing rekindles old and imposes new challenges on remote visualization especially for interactive 3D graphics applications, e.g., in engineering and/or in entertainment. In this paper we present and discuss an approach entitled 'rich pixels' (short 'rixels') that balances the requirements concerning security and interactivity with the possibilities of hardware accelerated post-processing and rendering, both on the server side as well as on the client side using WebGL.
Original languageUndefined/Unknown
Title of host publicationGo-3D 2017: Mit 3D Richtung Maritim 4.0
PublisherFraunhofer Verlag
Number of pages19
Publication statusPublished - 2017

Fields of Expertise

  • Information, Communication & Computing

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