Project anywhere: An interface for virtual architecture

Constantinos Miltiades

Research output: Contribution to journalArticleResearchpeer-review

Abstract

Virtual and augmented realities open a new world of great potential for spatial research and experimentation by allowing new forms of unbuilt sensible architectural space. This article starts with a sketch of the current context in virtual reality and continues by outlining the development and structure of the research ‘project Anywhere’. The project is an easily deployable, wireless, multi-user, augmented reality app system that offers full body immersion through body, head and hands tracking. It can host multiple concurrent users, able to move freely in the virtual space, by moving in the real and also perform actions through a gesture interface to affect their shared environment. In conclusion, we describe the inherent properties of such a space, which we propose as a novel spatio-temporal medium for architecture that suggests an enriched notion of space for exploration and experimentation, through an example of a potential application.
Original languageEnglish
Pages (from-to)386
Number of pages397
JournalInternational journal of architectural computing
Volume14
Issue number4
DOIs
Publication statusPublished - 7 Oct 2016

Fingerprint

Augmented reality
Virtual reality
Application programs

Keywords

  • Virtual reality
  • virtual space
  • augmented reality
  • interactive environments

Cite this

Project anywhere: An interface for virtual architecture. / Miltiades, Constantinos.

In: International journal of architectural computing, Vol. 14, No. 4, 07.10.2016, p. 386.

Research output: Contribution to journalArticleResearchpeer-review

@article{348fd7987d5145afa37e193cd904d207,
title = "Project anywhere: An interface for virtual architecture",
abstract = "Virtual and augmented realities open a new world of great potential for spatial research and experimentation by allowing new forms of unbuilt sensible architectural space. This article starts with a sketch of the current context in virtual reality and continues by outlining the development and structure of the research ‘project Anywhere’. The project is an easily deployable, wireless, multi-user, augmented reality app system that offers full body immersion through body, head and hands tracking. It can host multiple concurrent users, able to move freely in the virtual space, by moving in the real and also perform actions through a gesture interface to affect their shared environment. In conclusion, we describe the inherent properties of such a space, which we propose as a novel spatio-temporal medium for architecture that suggests an enriched notion of space for exploration and experimentation, through an example of a potential application.",
keywords = "Virtual reality , virtual space, augmented reality, interactive environments",
author = "Constantinos Miltiades",
year = "2016",
month = "10",
day = "7",
doi = "https://doi.org/10.1177/1478077116670746",
language = "English",
volume = "14",
pages = "386",
journal = "International journal of architectural computing",
issn = "1478-0771",
publisher = "Multi-Science Publishing Co. Ltd",
number = "4",

}

TY - JOUR

T1 - Project anywhere: An interface for virtual architecture

AU - Miltiades, Constantinos

PY - 2016/10/7

Y1 - 2016/10/7

N2 - Virtual and augmented realities open a new world of great potential for spatial research and experimentation by allowing new forms of unbuilt sensible architectural space. This article starts with a sketch of the current context in virtual reality and continues by outlining the development and structure of the research ‘project Anywhere’. The project is an easily deployable, wireless, multi-user, augmented reality app system that offers full body immersion through body, head and hands tracking. It can host multiple concurrent users, able to move freely in the virtual space, by moving in the real and also perform actions through a gesture interface to affect their shared environment. In conclusion, we describe the inherent properties of such a space, which we propose as a novel spatio-temporal medium for architecture that suggests an enriched notion of space for exploration and experimentation, through an example of a potential application.

AB - Virtual and augmented realities open a new world of great potential for spatial research and experimentation by allowing new forms of unbuilt sensible architectural space. This article starts with a sketch of the current context in virtual reality and continues by outlining the development and structure of the research ‘project Anywhere’. The project is an easily deployable, wireless, multi-user, augmented reality app system that offers full body immersion through body, head and hands tracking. It can host multiple concurrent users, able to move freely in the virtual space, by moving in the real and also perform actions through a gesture interface to affect their shared environment. In conclusion, we describe the inherent properties of such a space, which we propose as a novel spatio-temporal medium for architecture that suggests an enriched notion of space for exploration and experimentation, through an example of a potential application.

KW - Virtual reality

KW - virtual space

KW - augmented reality

KW - interactive environments

U2 - https://doi.org/10.1177/1478077116670746

DO - https://doi.org/10.1177/1478077116670746

M3 - Article

VL - 14

SP - 386

JO - International journal of architectural computing

JF - International journal of architectural computing

SN - 1478-0771

IS - 4

ER -