Mobile Applications for Encyclopedias

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

In this research work a survey of tested mobile applications will be summarized, which were selected by a few defined prerequisites, and a brief overview is given of what is available in the corresponding stores. It will also be shown how the individual mobile applications for encyclopedias are presenting and providing information to users. This covers its visual representation and the manner in how information is retrieved. Additionally a new smart way will be introduced in which we can deal with information with a special focus to encyclopedias and mobile devices. The prototyped application carries out special features, which makes usage of mobile device capabilities. The presented approach follows a slightly more aggressive way on how to bring information to users. For example it requires the permission of user and tells him/her actively that there is an interesting piece of information close by his/her location. Communication between the device and users is done using the notification system. To satisfy the needs of users a set of options will be presented so that they can customize time and number of notifications. Those settings shall also prevent the battery from draining too fast and give the user control about it. The outcome is a prototype with a set of features which allows users to retrieve information based on their mood and their willingness of spending effort. If he/she is eager to learn, the application provides ways to support that. If he/she just wants some quick information, there are ways to get it. And if he/she wants a new way of information retrieval via mobile applications for encyclopedias, the prototype offers the above-mentioned possibility to do so.
LanguageEnglish
Title of host publicationMobile and Ubiquitous Learning: An International Handbook
EditorsShengquan Yu, Mohamed Ally, Avgoustos Tsinakos
Place of PublicationSingapore
PublisherSpringer Science+Business Media Singapore Private Limited
Pages229-247
Number of pages19
ISBN (Print)978-981-10-6144-8
DOIs
StatusPublished - 1 Jan 2018

Fields of Expertise

  • Information, Communication & Computing

Cite this

Neuhold, P., Ebner, M., & Maurer, H. (2018). Mobile Applications for Encyclopedias. In S. Yu, M. Ally, & A. Tsinakos (Eds.), Mobile and Ubiquitous Learning: An International Handbook (pp. 229-247). Singapore: Springer Science+Business Media Singapore Private Limited. DOI: 10.1007/978-981-10-6144-8_14

Mobile Applications for Encyclopedias. / Neuhold, Paul; Ebner, Martin; Maurer, Hermann.

Mobile and Ubiquitous Learning: An International Handbook. ed. / Shengquan Yu; Mohamed Ally; Avgoustos Tsinakos. Singapore : Springer Science+Business Media Singapore Private Limited, 2018. p. 229-247.

Research output: Chapter in Book/Report/Conference proceedingChapter

Neuhold, P, Ebner, M & Maurer, H 2018, Mobile Applications for Encyclopedias. in S Yu, M Ally & A Tsinakos (eds), Mobile and Ubiquitous Learning: An International Handbook. Springer Science+Business Media Singapore Private Limited, Singapore, pp. 229-247. DOI: 10.1007/978-981-10-6144-8_14
Neuhold P, Ebner M, Maurer H. Mobile Applications for Encyclopedias. In Yu S, Ally M, Tsinakos A, editors, Mobile and Ubiquitous Learning: An International Handbook. Singapore: Springer Science+Business Media Singapore Private Limited. 2018. p. 229-247. Available from, DOI: 10.1007/978-981-10-6144-8_14
Neuhold, Paul ; Ebner, Martin ; Maurer, Hermann. / Mobile Applications for Encyclopedias. Mobile and Ubiquitous Learning: An International Handbook. editor / Shengquan Yu ; Mohamed Ally ; Avgoustos Tsinakos. Singapore : Springer Science+Business Media Singapore Private Limited, 2018. pp. 229-247
@inbook{13a7302b4eca456ba7e66d7bfc3b4671,
title = "Mobile Applications for Encyclopedias",
abstract = "In this research work a survey of tested mobile applications will be summarized, which were selected by a few defined prerequisites, and a brief overview is given of what is available in the corresponding stores. It will also be shown how the individual mobile applications for encyclopedias are presenting and providing information to users. This covers its visual representation and the manner in how information is retrieved. Additionally a new smart way will be introduced in which we can deal with information with a special focus to encyclopedias and mobile devices. The prototyped application carries out special features, which makes usage of mobile device capabilities. The presented approach follows a slightly more aggressive way on how to bring information to users. For example it requires the permission of user and tells him/her actively that there is an interesting piece of information close by his/her location. Communication between the device and users is done using the notification system. To satisfy the needs of users a set of options will be presented so that they can customize time and number of notifications. Those settings shall also prevent the battery from draining too fast and give the user control about it. The outcome is a prototype with a set of features which allows users to retrieve information based on their mood and their willingness of spending effort. If he/she is eager to learn, the application provides ways to support that. If he/she just wants some quick information, there are ways to get it. And if he/she wants a new way of information retrieval via mobile applications for encyclopedias, the prototype offers the above-mentioned possibility to do so.",
author = "Paul Neuhold and Martin Ebner and Hermann Maurer",
year = "2018",
month = "1",
day = "1",
doi = "10.1007/978-981-10-6144-8_14",
language = "English",
isbn = "978-981-10-6144-8",
pages = "229--247",
editor = "Shengquan Yu and Mohamed Ally and Avgoustos Tsinakos",
booktitle = "Mobile and Ubiquitous Learning: An International Handbook",
publisher = "Springer Science+Business Media Singapore Private Limited",
address = "Singapore",

}

TY - CHAP

T1 - Mobile Applications for Encyclopedias

AU - Neuhold,Paul

AU - Ebner,Martin

AU - Maurer,Hermann

PY - 2018/1/1

Y1 - 2018/1/1

N2 - In this research work a survey of tested mobile applications will be summarized, which were selected by a few defined prerequisites, and a brief overview is given of what is available in the corresponding stores. It will also be shown how the individual mobile applications for encyclopedias are presenting and providing information to users. This covers its visual representation and the manner in how information is retrieved. Additionally a new smart way will be introduced in which we can deal with information with a special focus to encyclopedias and mobile devices. The prototyped application carries out special features, which makes usage of mobile device capabilities. The presented approach follows a slightly more aggressive way on how to bring information to users. For example it requires the permission of user and tells him/her actively that there is an interesting piece of information close by his/her location. Communication between the device and users is done using the notification system. To satisfy the needs of users a set of options will be presented so that they can customize time and number of notifications. Those settings shall also prevent the battery from draining too fast and give the user control about it. The outcome is a prototype with a set of features which allows users to retrieve information based on their mood and their willingness of spending effort. If he/she is eager to learn, the application provides ways to support that. If he/she just wants some quick information, there are ways to get it. And if he/she wants a new way of information retrieval via mobile applications for encyclopedias, the prototype offers the above-mentioned possibility to do so.

AB - In this research work a survey of tested mobile applications will be summarized, which were selected by a few defined prerequisites, and a brief overview is given of what is available in the corresponding stores. It will also be shown how the individual mobile applications for encyclopedias are presenting and providing information to users. This covers its visual representation and the manner in how information is retrieved. Additionally a new smart way will be introduced in which we can deal with information with a special focus to encyclopedias and mobile devices. The prototyped application carries out special features, which makes usage of mobile device capabilities. The presented approach follows a slightly more aggressive way on how to bring information to users. For example it requires the permission of user and tells him/her actively that there is an interesting piece of information close by his/her location. Communication between the device and users is done using the notification system. To satisfy the needs of users a set of options will be presented so that they can customize time and number of notifications. Those settings shall also prevent the battery from draining too fast and give the user control about it. The outcome is a prototype with a set of features which allows users to retrieve information based on their mood and their willingness of spending effort. If he/she is eager to learn, the application provides ways to support that. If he/she just wants some quick information, there are ways to get it. And if he/she wants a new way of information retrieval via mobile applications for encyclopedias, the prototype offers the above-mentioned possibility to do so.

UR - https://www.researchgate.net/publication/321150204_Mobile_Applications_for_Encyclopedias

U2 - 10.1007/978-981-10-6144-8_14

DO - 10.1007/978-981-10-6144-8_14

M3 - Chapter

SN - 978-981-10-6144-8

SP - 229

EP - 247

BT - Mobile and Ubiquitous Learning: An International Handbook

PB - Springer Science+Business Media Singapore Private Limited

CY - Singapore

ER -