Look over there! Investigating Saliency Modulation for Visual Guidance with Augmented Reality Glasses

Jonathan Sutton*, Tobias Langlotz, Alexander Plopski, Stefanie Zollmann, Yuta Itoh, Holger Regenbrecht

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference paperpeer-review

Abstract

Augmented Reality has traditionally been used to display digital overlays in real environments. Many AR applications such as remote collaboration, picking tasks, or navigation require highlighting physical objects for selection or guidance. These highlights use graphical cues such as outlines and arrows. Whilst effective, they greatly contribute to visual clutter, possibly occlude scene elements, and can be problematic for long-term use. Substituting those overlays, we explore saliency modulation to accentuate objects in the real environment to guide the user’s gaze. Instead of manipulating video streams, like done in perception and cognition research, we investigate saliency modulation of the real world using optical-see-through head-mounted displays. This is a new challenge, since we do not have full control over the view of the real environment. In this work we provide our specific solution to this challenge, including built prototypes and their evaluation.
Original languageEnglish
Title of host publicationUIST '22: Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology
PublisherAssociation of Computing Machinery
Number of pages15
ISBN (Electronic)978-1-4503-9320-1
DOIs
Publication statusPublished - 28 Oct 2022
Event35th Annual ACM Symposium on User Interface Software and Technology: UIST 2022 - Bend, United States
Duration: 22 Oct 20222 Nov 2022

Conference

Conference35th Annual ACM Symposium on User Interface Software and Technology
Abbreviated titleUIST 2022
Country/TerritoryUnited States
CityBend
Period22/10/222/11/22

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