GPU-Based Tolerance Volumes for Mesh Processing

Mario Botsch, David Bommes, Christoph Vogel, Leif Kobbelt

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Original languageEnglish
Title of host publicationPacific Conference on Computer Graphics and Applications
Pages237-243
Number of pages7
Publication statusPublished - 2004

Keywords

  • conference

Cite this

Botsch, M., Bommes, D., Vogel, C., & Kobbelt, L. (2004). GPU-Based Tolerance Volumes for Mesh Processing. In Pacific Conference on Computer Graphics and Applications (pp. 237-243)

GPU-Based Tolerance Volumes for Mesh Processing. / Botsch, Mario; Bommes, David; Vogel, Christoph; Kobbelt, Leif.

Pacific Conference on Computer Graphics and Applications. 2004. p. 237-243.

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Botsch, M, Bommes, D, Vogel, C & Kobbelt, L 2004, GPU-Based Tolerance Volumes for Mesh Processing. in Pacific Conference on Computer Graphics and Applications. pp. 237-243.
Botsch M, Bommes D, Vogel C, Kobbelt L. GPU-Based Tolerance Volumes for Mesh Processing. In Pacific Conference on Computer Graphics and Applications. 2004. p. 237-243
Botsch, Mario ; Bommes, David ; Vogel, Christoph ; Kobbelt, Leif. / GPU-Based Tolerance Volumes for Mesh Processing. Pacific Conference on Computer Graphics and Applications. 2004. pp. 237-243
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title = "GPU-Based Tolerance Volumes for Mesh Processing",
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author = "Mario Botsch and David Bommes and Christoph Vogel and Leif Kobbelt",
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language = "English",
pages = "237--243",
booktitle = "Pacific Conference on Computer Graphics and Applications",

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AU - Kobbelt, Leif

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M3 - Conference contribution

SP - 237

EP - 243

BT - Pacific Conference on Computer Graphics and Applications

ER -