Efficient Multi-kernel Ray Tracing for GPUs

Thomas Schiffer, Wolf-Dietrich Fellner

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Original languageEnglish
Title of host publicationInternational Conference on Computer Graphics Theory and Applications (GRAPP)
Publisher.
Pages209-217
DOIs
Publication statusPublished - 2014

Fields of Expertise

  • Information, Communication & Computing

Treatment code (Nähere Zuordnung)

  • Application

Cite this

Schiffer, T., & Fellner, W-D. (2014). Efficient Multi-kernel Ray Tracing for GPUs. In International Conference on Computer Graphics Theory and Applications (GRAPP) (pp. 209-217). .. https://doi.org/10.5220/0004703502090217

Efficient Multi-kernel Ray Tracing for GPUs. / Schiffer, Thomas; Fellner, Wolf-Dietrich.

International Conference on Computer Graphics Theory and Applications (GRAPP). ., 2014. p. 209-217.

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Schiffer, T & Fellner, W-D 2014, Efficient Multi-kernel Ray Tracing for GPUs. in International Conference on Computer Graphics Theory and Applications (GRAPP). ., pp. 209-217. https://doi.org/10.5220/0004703502090217
Schiffer T, Fellner W-D. Efficient Multi-kernel Ray Tracing for GPUs. In International Conference on Computer Graphics Theory and Applications (GRAPP). . 2014. p. 209-217 https://doi.org/10.5220/0004703502090217
Schiffer, Thomas ; Fellner, Wolf-Dietrich. / Efficient Multi-kernel Ray Tracing for GPUs. International Conference on Computer Graphics Theory and Applications (GRAPP). ., 2014. pp. 209-217
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