Balancing on a high wire: Adaptivity, a key feature of future learning games.

Michael Kickmeier-Rust

Research output: Chapter in Book/Report/Conference proceedingChapterResearch

LanguageEnglish
Title of host publicationAn Alien's Guide to Multi-adaptive Educational Games
Publisher.
Pages43-88
StatusPublished - 2012

Fields of Expertise

  • Information, Communication & Computing

Treatment code (Nähere Zuordnung)

  • Basic - Fundamental (Grundlagenforschung)
  • Application
  • Theoretical
  • Review

Cite this

Kickmeier-Rust, M. (2012). Balancing on a high wire: Adaptivity, a key feature of future learning games. In An Alien's Guide to Multi-adaptive Educational Games (pp. 43-88). ..

Balancing on a high wire: Adaptivity, a key feature of future learning games. / Kickmeier-Rust, Michael.

An Alien's Guide to Multi-adaptive Educational Games. ., 2012. p. 43-88.

Research output: Chapter in Book/Report/Conference proceedingChapterResearch

Kickmeier-Rust, M 2012, Balancing on a high wire: Adaptivity, a key feature of future learning games. in An Alien's Guide to Multi-adaptive Educational Games. ., pp. 43-88.
Kickmeier-Rust M. Balancing on a high wire: Adaptivity, a key feature of future learning games. In An Alien's Guide to Multi-adaptive Educational Games. . 2012. p. 43-88
Kickmeier-Rust, Michael. / Balancing on a high wire: Adaptivity, a key feature of future learning games. An Alien's Guide to Multi-adaptive Educational Games. ., 2012. pp. 43-88
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