Balancing on a high wire: Adaptivity, a key feature of future learning games.

Michael Kickmeier-Rust

    Research output: Chapter in Book/Report/Conference proceedingChapterResearch

    Original languageEnglish
    Title of host publicationAn Alien's Guide to Multi-adaptive Educational Games
    Publisher.
    Pages43-88
    Publication statusPublished - 2012

    Fields of Expertise

    • Information, Communication & Computing

    Treatment code (Nähere Zuordnung)

    • Basic - Fundamental (Grundlagenforschung)
    • Application
    • Theoretical
    • Review

    Cite this

    Kickmeier-Rust, M. (2012). Balancing on a high wire: Adaptivity, a key feature of future learning games. In An Alien's Guide to Multi-adaptive Educational Games (pp. 43-88). ..

    Balancing on a high wire: Adaptivity, a key feature of future learning games. / Kickmeier-Rust, Michael.

    An Alien's Guide to Multi-adaptive Educational Games. ., 2012. p. 43-88.

    Research output: Chapter in Book/Report/Conference proceedingChapterResearch

    Kickmeier-Rust, M 2012, Balancing on a high wire: Adaptivity, a key feature of future learning games. in An Alien's Guide to Multi-adaptive Educational Games. ., pp. 43-88.
    Kickmeier-Rust M. Balancing on a high wire: Adaptivity, a key feature of future learning games. In An Alien's Guide to Multi-adaptive Educational Games. . 2012. p. 43-88
    Kickmeier-Rust, Michael. / Balancing on a high wire: Adaptivity, a key feature of future learning games. An Alien's Guide to Multi-adaptive Educational Games. ., 2012. pp. 43-88
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