A Modern Declarative Surface Shader for X3D

K. Schwenk, Y. Jung, J. Behr, Wolf-Dietrich Fellner

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Original languageEnglish
Title of host publicationProceedings Web3D 2010
Place of PublicationNew York
PublisherAssociation of Computing Machinery
Pages7-15
Publication statusPublished - 2010
EventWeb3D Symposium - Los Angeles, California, United States
Duration: 24 Jul 201025 Jul 2010

Conference

ConferenceWeb3D Symposium
CountryUnited States
CityLos Angeles, California
Period24/07/1025/07/10

Treatment code (Nähere Zuordnung)

  • Application

Cite this

Schwenk, K., Jung, Y., Behr, J., & Fellner, W-D. (2010). A Modern Declarative Surface Shader for X3D. In Proceedings Web3D 2010 (pp. 7-15). New York: Association of Computing Machinery.

A Modern Declarative Surface Shader for X3D. / Schwenk, K.; Jung, Y.; Behr, J.; Fellner, Wolf-Dietrich.

Proceedings Web3D 2010. New York : Association of Computing Machinery, 2010. p. 7-15.

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Schwenk, K, Jung, Y, Behr, J & Fellner, W-D 2010, A Modern Declarative Surface Shader for X3D. in Proceedings Web3D 2010. Association of Computing Machinery, New York, pp. 7-15, Web3D Symposium, Los Angeles, California, United States, 24/07/10.
Schwenk K, Jung Y, Behr J, Fellner W-D. A Modern Declarative Surface Shader for X3D. In Proceedings Web3D 2010. New York: Association of Computing Machinery. 2010. p. 7-15
Schwenk, K. ; Jung, Y. ; Behr, J. ; Fellner, Wolf-Dietrich. / A Modern Declarative Surface Shader for X3D. Proceedings Web3D 2010. New York : Association of Computing Machinery, 2010. pp. 7-15
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