A MATLAB-Based Magnitude Response Game for DSP Education

Peter Casapicola, Markus Poelzl, Bernhard Geiger

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Original languageGerman
Title of host publicationIEEE International Conference on Acoustics, Speech, and Signal Processing
Publisher.
Pages2214-2218
Publication statusPublished - 2014
EventIEEE International Conference on Acoustics, Speech, and Signal Processing - , Italy
Duration: 4 May 20149 May 2014

Conference

ConferenceIEEE International Conference on Acoustics, Speech, and Signal Processing
CountryItaly
Period4/05/149/05/14

Fields of Expertise

  • Information, Communication & Computing

Treatment code (Nähere Zuordnung)

  • Application
  • Experimental
  • Popular Scientific

Cite this

Casapicola, P., Poelzl, M., & Geiger, B. (2014). A MATLAB-Based Magnitude Response Game for DSP Education. In IEEE International Conference on Acoustics, Speech, and Signal Processing (pp. 2214-2218). ..

A MATLAB-Based Magnitude Response Game for DSP Education. / Casapicola, Peter; Poelzl, Markus; Geiger, Bernhard.

IEEE International Conference on Acoustics, Speech, and Signal Processing. ., 2014. p. 2214-2218.

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Casapicola, P, Poelzl, M & Geiger, B 2014, A MATLAB-Based Magnitude Response Game for DSP Education. in IEEE International Conference on Acoustics, Speech, and Signal Processing. ., pp. 2214-2218, IEEE International Conference on Acoustics, Speech, and Signal Processing, Italy, 4/05/14.
Casapicola P, Poelzl M, Geiger B. A MATLAB-Based Magnitude Response Game for DSP Education. In IEEE International Conference on Acoustics, Speech, and Signal Processing. . 2014. p. 2214-2218
Casapicola, Peter ; Poelzl, Markus ; Geiger, Bernhard. / A MATLAB-Based Magnitude Response Game for DSP Education. IEEE International Conference on Acoustics, Speech, and Signal Processing. ., 2014. pp. 2214-2218
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