GameOpSys - Gamification for optimizing the energy consumption of buildings and higher-level systems

Project: Research project

Description

The central goal is the development of a mobile application that enables the energy optimization and planning of buildings, neighborhoods and higher-level energy systems through the participation of the user and the user as a new source of data and information. The development of the application is strongly transdisciplinary and integrates mathematical methods of simulation and optimization as well as psychological aspects of user behavior in order to develop new business models and open up new markets.
StatusActive
Effective start/end date1/01/1931/12/20