Computer Science
Automation
100%
Virtual Reality
100%
Employment Effect
100%
User
60%
Digitalization
60%
Computer
20%
Conducting Interview
20%
Virtual Training
20%
Train Employee
20%
Training Module
20%
Learning Curve
20%
Experienced User
20%
Digitization
20%
Social Sciences
Employment
100%
Digitization
100%
Consumers
57%
Analysis
57%
Employees
28%
Employee Training
14%
Workers
14%
Experience
14%
Training Methods
14%
Emotions
14%
Industrial Sector
14%
Implementation
14%
Labor
14%
Work
14%
Routine
14%
Computers
14%
Learning
14%
Problem
14%
Productivity
14%
Economic and Social Development
14%
Economics, Econometrics and Finance
Employment Effect
100%
Workforce
100%
Labour
66%
Occupational Qualification
33%
Economic Convergence
33%
Learning
33%
Train
33%