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Mathias Parger

BSc, Dipl.-Ing.

20182019
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Fingerprint Dive into the research topics where Mathias Parger is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

  • 4 Similar Profiles
Color Engineering & Materials Science
Rasterization Engineering & Materials Science
Rendering (computer graphics) Engineering & Materials Science
Graphics processing unit Engineering & Materials Science

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Research Output 2018 2019

  • 2 Article
  • 1 Chapter
  • 1 Conference contribution

CPatch: Hierarchical Rasterization of Curved Primitives for GPU Vector Graphics Rendering

Dokter, M., Hladký, J., Parger, M., Schmalstieg, D. & Seidel, H-P., 2019, Computer Graphics Forum.

Research output: Contribution to specialist publicationArticleResearchpeer-review

Hierarchical Rasterization of Curved Primitives for GPU Vector Graphics Rendering

Dokter, M., Hladký, J., Parger, M., Schmalstieg, D., Seidel, H-P. & Steinberger, M., 2019, In : Computer Graphics Forum. 38, 2, p. 93-103

Research output: Contribution to journalArticleResearchpeer-review

Color
Rasterization
Rendering (computer graphics)
Graphics processing unit

An Educational Physics Laboratory in Mobile Versus Room Scale Virtual Reality-A Comparative Study

Pirker, J., Lesjak, I., Parger, M. & Gütl, C., 2018, Online Engineering Internet of Things. Springer, p. 1029-1043 15 p.

Research output: Chapter in Book/Report/Conference proceedingChapterResearchpeer-review

Human Upper-Body Inverse Kinematics for Increased Embodiment in Consumer-Grade Virtual Reality

Parger, M., Müller, J., Steinberger, M. & Schmalstieg, D., 2018, Proc. ACM Virtual Reality Software and Technology (VRST).

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review