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Alexander Kainz

BSc

20202020

Research output per year

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  • Immersive learning in real VR

    Pirker, J., Lesjak, I., Kopf, J., Kainz, A. & Dini, A., 1 Jan 2020, Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays. Magnor, M. & Sorkine-Hornung, A. (eds.). Cham: Springer, p. 321-336 16 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11900).

    Research output: Chapter in Book/Report/Conference proceedingChapter

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