Abstract
The definition of similarity is a key prerequisite when analyzing complex data types in data mining, information retrieval, or machine learning. However, the meaningful definition is often hampered by the complexity of data objects and particularly by different notions of subjective similarity latent in targeted user groups. Taking the example of soccer players, we present a visual-interactive system that learns users' mental models of similarity. In a visual-interactive interface, users are able to label pairs of soccer players with respect to their subjective notion of similarity. Our proposed similarity model automatically learns the respective concept of similarity using an active learning strategy. A visual-interactive retrieval technique is provided to validate the model and to execute downstream retrieval tasks for soccer player analysis. The applicability of the approach is demonstrated in different evaluation strategies, including usage scenarions and cross-validation tests.
Originalsprache | englisch |
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Titel | VISIGRAPP 2017 - Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications |
Seiten | 75 - 87 |
Band | 3 |
ISBN (elektronisch) | 978-989758228-8 |
DOIs | |
Publikationsstatus | Veröffentlicht - 9 März 2017 |
Extern publiziert | Ja |
Veranstaltung | 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications: VISIGRAPP 2017/VISAPP 2017 - Porto, Portugal Dauer: 27 Feb. 2017 → 1 März 2017 Konferenznummer: 12 http://www.grapp.visigrapp.org/?y=2017 |
Konferenz
Konferenz | 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications |
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Kurztitel | VISIGRAPP |
Land/Gebiet | Portugal |
Ort | Porto |
Zeitraum | 27/02/17 → 1/03/17 |
Internetadresse |
Fields of Expertise
- Information, Communication & Computing