@inproceedings{b3e7ff4daab749b9a4355b8d2da47491,
title = "Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities",
author = "Christian Faisstnauer and Dieter Schmalstieg and Werner Purgathofer",
note = ", Seite von - bis: pp. 31-38; 4 th IEEE International Workshop on Distributed Simulation and Real Time Applications (DS-RT 2000) ; Conference date: 25-08-2000 Through 27-08-2000",
year = "2000",
language = "English",
booktitle = "Proceedings of the 4th IEEE International Workshop on Distributed Simulation and Real Time Applications",
publisher = ".",
}