Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality

Markus Höll, Markus Oberweger, Clemens Arth, Vincent Lepetit

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandForschungBegutachtung

Originalspracheenglisch
TitelIEEE Conference on Virtual Reality and 3D User Interfaces
PublikationsstatusVeröffentlicht - 2018
Veranstaltung2018 IEEE Conference on Virtual Reality and 3D User Interfaces - Reutlingen, Deutschland
Dauer: 18 Mär 201822 Mär 2018

Konferenz

Konferenz2018 IEEE Conference on Virtual Reality and 3D User Interfaces
KurztitelIEEE VR
LandDeutschland
OrtReutlingen
Zeitraum18/03/1822/03/18

Dies zitieren

Höll, M., Oberweger, M., Arth, C., & Lepetit, V. (2018). Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality. in IEEE Conference on Virtual Reality and 3D User Interfaces

Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality. / Höll, Markus; Oberweger, Markus; Arth, Clemens; Lepetit, Vincent.

IEEE Conference on Virtual Reality and 3D User Interfaces. 2018.

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandForschungBegutachtung

Höll, M, Oberweger, M, Arth, C & Lepetit, V 2018, Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality. in IEEE Conference on Virtual Reality and 3D User Interfaces., Reutlingen, Deutschland, 18/03/18.
Höll M, Oberweger M, Arth C, Lepetit V. Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality. in IEEE Conference on Virtual Reality and 3D User Interfaces. 2018
Höll, Markus ; Oberweger, Markus ; Arth, Clemens ; Lepetit, Vincent. / Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality. IEEE Conference on Virtual Reality and 3D User Interfaces. 2018.
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