C2ELT2S - A Competitive, Cooperative and Experiential Learning-based Teamwork Training Strategy Game: Design and Proof of Concept

Matthias Maurer, Christopher Cheong, France Cheong, Christian Gütl*

*Korrespondierende/r Autor/-in für diese Arbeit

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandBegutachtung

Abstract

Playing provides many opportunities for learning as learners can take charge and make choices about their learning. However, since all play is not learning, it makes sense to combine learning and playing activities. In the area of teamwork training, despite the existence of a number of learning and leisure games, there is still room for a holistic approach to design such games. Thus, a game design is introduced based on well-proven and documented aspects of teamwork training. Based on this design, an initial proof of concept prototype is created and evaluated with 18 participants. The results are promising as the relationship between the prototype and teamwork was recognized, the prototypes training and playing potential was confirmed, and even its usability was rated as good. However, a more advanced prototype and artwork and a longer term study are required to further establish the training capabilities of the game design
Originalspracheenglisch
TitelCross Reality and Data Science in Engineering - Proceedings of the 17th International Conference on Remote Engineering and Virtual Instrumentation, REV 2020
UntertitelProceedings of the 17th International Conference on Remote Engineering and Virtual Instrumentation
Redakteure/-innenMichael E. Auer, Dominik May
ErscheinungsortCham
Herausgeber (Verlag)Springer
Seiten996-1015
Seitenumfang20
ISBN (Print)978-3-030-52574-3
DOIs
PublikationsstatusVeröffentlicht - 1 Jan. 2021
Veranstaltung17th International Conference on Remote Engineering and Virtual Instrumentation - Athens, USA / Vereinigte Staaten
Dauer: 26 Feb. 202028 Feb. 2020

Publikationsreihe

NameAdvances in Intelligent Systems and Computing
Band1231 AISC
ISSN (Print)2194-5357
ISSN (elektronisch)2194-5365

Konferenz

Konferenz17th International Conference on Remote Engineering and Virtual Instrumentation
KurztitelREV 2020
Land/GebietUSA / Vereinigte Staaten
OrtAthens
Zeitraum26/02/2028/02/20

ASJC Scopus subject areas

  • Steuerungs- und Systemtechnik
  • Informatik (insg.)

Fields of Expertise

  • Information, Communication & Computing

Fingerprint

Untersuchen Sie die Forschungsthemen von „C2ELT2S - A Competitive, Cooperative and Experiential Learning-based Teamwork Training Strategy Game: Design and Proof of Concept“. Zusammen bilden sie einen einzigartigen Fingerprint.

Dieses zitieren