A Practical Experience on the Use of Gamification in MOOC Courses as a Strategy to Increase Motivation

Miguel Morales, Hector Amado-Salvatierra, Rocael Hernandez Rizzardini, Johanna Pirker, Christian Gütl

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem Konferenzband

Originalspracheenglisch
TitelInternational Workshop on Learning Technology for Education in Cloud
Herausgeber (Verlag)Springer International Publishing AG
Seiten139-149
PublikationsstatusVeröffentlicht - Jul 2016

ASJC Scopus subject areas

  • !!Computer Science (miscellaneous)

Dieses zitieren

Morales, M., Amado-Salvatierra, H., Hernandez Rizzardini, R., Pirker, J., & Gütl, C. (2016). A Practical Experience on the Use of Gamification in MOOC Courses as a Strategy to Increase Motivation. in International Workshop on Learning Technology for Education in Cloud (S. 139-149). Springer International Publishing AG .