A Practical Experience on the Use of Gamification in MOOC Courses as a Strategy to Increase Motivation

Miguel Morales, Hector Amado-Salvatierra, Rocael Hernandez Rizzardini, Johanna Pirker, Christian Gütl

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandForschungBegutachtung

Spracheenglisch
TitelInternational Workshop on Learning Technology for Education in Cloud
Herausgeber (Verlag)Springer International Publishing AG
Seiten139-149
StatusVeröffentlicht - Jul 2016

Schlagwörter

    ASJC Scopus subject areas

    • !!Computer Science (miscellaneous)

    Dies zitieren

    Morales, M., Amado-Salvatierra, H., Hernandez Rizzardini, R., Pirker, J., & Gütl, C. (2016). A Practical Experience on the Use of Gamification in MOOC Courses as a Strategy to Increase Motivation. in International Workshop on Learning Technology for Education in Cloud (S. 139-149). Springer International Publishing AG .

    A Practical Experience on the Use of Gamification in MOOC Courses as a Strategy to Increase Motivation. / Morales, Miguel; Amado-Salvatierra, Hector; Hernandez Rizzardini, Rocael; Pirker, Johanna; Gütl, Christian.

    International Workshop on Learning Technology for Education in Cloud. Springer International Publishing AG , 2016. S. 139-149.

    Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandForschungBegutachtung

    Morales, M, Amado-Salvatierra, H, Hernandez Rizzardini, R, Pirker, J & Gütl, C 2016, A Practical Experience on the Use of Gamification in MOOC Courses as a Strategy to Increase Motivation. in International Workshop on Learning Technology for Education in Cloud. Springer International Publishing AG , S. 139-149.
    Morales M, Amado-Salvatierra H, Hernandez Rizzardini R, Pirker J, Gütl C. A Practical Experience on the Use of Gamification in MOOC Courses as a Strategy to Increase Motivation. in International Workshop on Learning Technology for Education in Cloud. Springer International Publishing AG . 2016. S. 139-149.
    Morales, Miguel ; Amado-Salvatierra, Hector ; Hernandez Rizzardini, Rocael ; Pirker, Johanna ; Gütl, Christian. / A Practical Experience on the Use of Gamification in MOOC Courses as a Strategy to Increase Motivation. International Workshop on Learning Technology for Education in Cloud. Springer International Publishing AG , 2016. S. 139-149
    @inproceedings{2d411e901b9c4bc0914e6a172d880d47,
    title = "A Practical Experience on the Use of Gamification in MOOC Courses as a Strategy to Increase Motivation",
    keywords = "gamification, MOOCs",
    author = "Miguel Morales and Hector Amado-Salvatierra and {Hernandez Rizzardini}, Rocael and Johanna Pirker and Christian G{\"u}tl",
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    booktitle = "International Workshop on Learning Technology for Education in Cloud",
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    AU - Pirker,Johanna

    AU - Gütl,Christian

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