Gesellschaftswissenschaften
learning
71%
education
44%
video
43%
student
39%
Austria
29%
Austrian
27%
orthography
27%
semester
26%
first-year student
23%
resources
23%
quiz
23%
German language
21%
evaluation
21%
engineering
20%
experience
20%
expert
18%
pupil
17%
field of study
17%
Teaching
16%
university teacher
15%
teacher
14%
stakeholder
13%
German as a foreign language
13%
vocational secondary school
13%
didactics
13%
communication
12%
university
11%
learning environment
11%
self-assessment
11%
correspondence analysis
11%
holiday
10%
management
10%
Vienna
10%
learning process
9%
scenario
9%
Adult Education
9%
university education
8%
open learning
8%
mechanic
8%
language acquisition
8%
Switzerland
8%
interaction
8%
taxonomy
8%
Legal framework
8%
facebook
8%
grammar
7%
edition
7%
teacher training
7%
technical equipment
7%
schoolchild
7%
computer science
7%
digital media
7%
school grade
7%
certification
7%
funding
7%
primary school
6%
user interface
6%
research approach
6%
Federal Republic of Germany
6%
dictionary
6%
employee
6%
action research
5%
university population
5%
adult educator
5%
trend
5%
learning success
5%
group work
5%
gender
5%
Blended Learning
5%
systems engineering
5%
educational institution
5%
industrial revolution
5%
software development
5%
classroom
5%
digitalization
5%
technical education
5%
Ingenieurwesen & Materialwissenschaft
Education
100%
Students
89%
Teaching
78%
Mixed reality
55%
Application programs
38%
Mining engineering
32%
Virtual reality
30%
Glossaries
24%
Engineering education
23%
Mobile computing
20%
Blogs
20%
Feedback
20%
Computer science
18%
Augmented reality
17%
Educational technology
16%
User interfaces
15%
Gamification
14%
Electronic assessment
12%
E-learning
11%
Customer satisfaction
10%
Artificial intelligence
10%
Soldering
9%
Mechanics
9%
Intelligent agents
9%
Data visualization
9%
Taxonomies
9%
Bluetooth
9%
Testing
8%
Internet
8%
Recommender systems
8%
Metadata
8%
3D printers
8%
Microcontrollers
8%
Visualization
8%
Data privacy
8%
Personnel
8%
Websites
7%
Software engineering
6%
Wheels
6%
Synchronization
6%
Communication
6%
Robotics
6%
Fabrication
6%
Machine learning
6%
Energy utilization
6%
Web Design
5%
International cooperation
5%
Digital devices
5%
Constraint satisfaction problems
5%
Industry
5%
Computer aided design
5%
Computer games
5%
Hotels
5%
Random variables
5%
Mathematik
Mixed Reality
52%
Learning
46%
Mining
24%
Education
23%
Acquisition
21%
Evaluation
18%
Literature Review
17%
Engineering Education
17%
Skills
16%
Augmented Reality
15%
Virtual Reality
14%
Blogs
14%
Parameter Learning
13%
Teaching
13%
Dictionary
10%
Universities
10%
Graphical Models
10%
Probabilistic Model
9%
Usability Test
9%
Educational Technology
9%
Exercise
8%
Resources
8%
Text
7%
Machine Learning
7%
Design
6%
Online Learning
6%
Testing
6%
Path
5%
Presentation
5%
Requirements
5%
Learning Algorithm
5%